Aaron posted a message about Re: Chem Spray Infanty in reply to Re: Chem Spray Infanty
> > > > > How Do you get the chem spray infantry to work?
> > > > > So that it wont be inviseble?
> > > > > Also how would you make a cyborg commando have a weedman camoe without Dissapearing?
> > > > Does Anyone know how to make a chemical sray weapon?
> > > > Maby use green fire particals and instead of spawning a flame make it spawn a cloud of gas that stays for only a second(also stays in same spot)would make cool weapon
> > > there should be no image to the chem warrior
> > > a new art for a projectile would be needed.
> > well i was looking in the conquer.mix and there is a charactor for the chem warrior but when i Added a new infantry art for it (weed - the name in the mix) the charactor came up in the game but had only 1 voxel (it was in standing position toward the bottom of the map)or (facing you) but in the mix it have a very large amount of voxel pictures does anyone know how to get all views of the charactor to show up(like running crawling looking 8 directions shooting)? They Are all in the mix!!
> Maybe you could change the directions manually??
How would you do that??????
Have you clicked the button that says save changes to game
Subject | Name | Date |
---|---|---|
Re: Chem Spray Infanty | Aaron | 04:18 08-11-2002 |
Re: Chem Spray Infanty | Thierry | 14:46 08-11-2002 |