Nino posted a message about Extreme AI needed...
Hi
I'm trying to get the computer AI to be way more challenging, and lately I found a bug that sorta does what I want.
When you send an MCV to the Yuri side, and he mindcontrols it, he deploys it as well and builds everything double (including Construction yards) so when you blow something up he builds it as many as he has const. yards. Now I want the AI to start out skirmishes with an extra MCV but not players. Is this possible and how?
I've also been thinking of giving an MCV as a 'freeunit' with some building, but then the players can have them too, and the AI already built most of his structures.
Also, is it possible to let the computer make like 3x the normal amount of defenses, without haveing to edit the AI.ini file??
please let me know
I like Tibed, RA2, Yuri's revenge and applepie!
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Subject | Name | Date |
---|---|---|
Re: Extreme AI needed... | Banshee | 04:05 12-01-2003 |
Re: Extreme AI needed... | Nino | 16:32 12-01-2003 |
Re: Extreme AI needed... | Nino | 16:51 12-01-2003 |
Re: Extreme AI needed... | Stinger | 09:00 13-01-2003 |
Re: Extreme AI needed... | Stinger | 09:08 13-01-2003 |
Re: Extreme AI needed... | Nino | 12:16 13-01-2003 |
Re: Extreme AI needed... | Stinger | 13:45 13-01-2003 |
Re: Extreme AI needed... | Banshee | 04:38 16-01-2003 |
Re: Extreme AI needed... | Nino | 12:10 16-01-2003 |
Re: Extreme AI needed... | Maaggel | 08:23 17-01-2003 |
Re: Extreme AI needed... | Stinger | 09:04 17-01-2003 |
Re: Extreme AI needed... | Nino | 12:27 17-01-2003 |
Re: Extreme AI needed... | Banshee | 03:48 18-01-2003 |
Re: Extreme AI needed... | Stinger | 08:18 18-01-2003 |
Re: Extreme AI needed... | addon thread | Nino | 19:14 18-01-2003 |