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Nino posted a message about Re: Problem with Voxels in reply to Problem with Voxels

> I work with XCC Mixer and TibEd. I wanted to build a new unit and did this. Just a IFV with another weapon on the top. I got the vxl and the hva file out of the ra2.mix file and put them in a new folder i opened with XCC Mixer Editor (very good software). The new folder should have the name expand01.mix (Is this right? even for YR). I also edited the Art and Rules INI BUT the new UNIT is invisible. Pls help me out. I dont know whats wrong. Is there any good and complete text who shows how to add vxl and hva or new units to the game?

> Have a nice day!
> Thx for your replies.
> Rob

YR uses expandMD01.mix (I myself use echache01MD.mix)

HINT: don't put MIXes in MIXes if you created your own MIX file.

also check if the ART entry is filled out correctly (Image=MYVOXEL wich will load MYVOXEL.VXL and MYVOXEL.HVA)

I like Tibed, RA2, Yuri's revenge and applepie!
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SubjectNameDate
Re: Problem with VoxelsComrade Max21:39 08-02-2003
    Re: Problem with Voxelsapo13:25 11-03-2004
    Re: Problem with VoxelsRob02:25 09-02-2003

 
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