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Mark Charters posted a message about Re: Tibed Script Editing in reply to Re: Tibed Script Editing

Thanks for the advice. Maybe there's a way to make Tibed edit the icons as image and text (let it recognise the letters as letters or something like that), otherwise it'll be painstaking repainting the icons.

> > Is it possible to have Tibed edit RA2 in such a way as to let the unit name that you type in change the one on the icon (like when editing Tiberium Sun)? Also how do you think the Genetic Mutater weapon, Brute tank-flipping and Virus weapon work in Yuri's Revenge? Could they be edited via the Rules.ini file or would it be in the .exe?
> > Finally, whenever I load up the Script Editor in Tibed v1.4 it just quits. Any idea on why this is?
> > Many thanks,
> > Mark Charters
> 1) icon names: The text on the images is drawn directly on the images, eg, there are no images without the text. WW did this to speed up the game, and you can't change it without editing graphics. Sorry.
> 2) I don't know how those weapons work exactly, but they will probably be configured through the Rules.ini too. This will probably require an update to TibEd to support this, though.
> 3) What exactly is the script editor? I'm not exactly sure what you mean.


 
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