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Jack of Clubs posted a message about Nuke/Ion Beam

The mod i'm currently in the process of making's storyline derpends on the Svoiets having a little TS weaponry. I wanted to know, without crashing my game, if I changed the Nukeup and Nuke down animations to animations from tas that someone converted for me, would it crash? I'm talking about the projectile animations I think, that's where nkmslup and nkmsldn are, so would it be possible to change them, then the warhead and it would be an Ion Beam type superweapon? (I'm using the unused chrono warp beam from deezire for nukeup and the actual ionbeam for nuke down, with the already in RA2 ring1, which I belive is the original Ion Beam weapon animation when it hits ground.)

According to my theory, replacing the animations, building, warhead and cameo would in theory, create a Ion Blast super weapon in place of the Nuke.

thanks!

Jack of Clubs
CNCU


SubjectNameDate
Re: Nuke/Ion BeamStinger08:19 14-03-2002
    Re: Nuke/Ion BeamJack of Clubs03:23 15-03-2002
        Re: Nuke/Ion BeamStinger07:09 15-03-2002
            Re: Nuke/Ion BeamMark Charters14:41 15-03-2002

 
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