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Stinger posted a message about Re: How to make a unit fire two weapons? in reply to How to make a unit fire two weapons?

> Does anyone know how I can make a brand new unit that doesn't usually fire two weapons, actually fire two weapons. Also how can I make the Cruise Missile explode like the nuke and actually fly twards the target instead of taking off and then turning around and hitting my Boomer Submarine.

Unless you give the unit a ground weapon for its primary and a AA weapon for its secondary. Theres really no way to give it two main weapons in the battle.
Maybe SpawnReloadRate=0 so the missile spawn don't come back.

-Stinger- “You must remember to learn from your mistakes. Now think of this while I Tend to your broken arm.”


 
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