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Stinger posted a message about Re: Multiple weapons in reply to Re: Multiple weapons

> > I'm wondering if it's possible to get vehicles to use shells against buildings and other vehicles and a machine gun against infantry. Tanya does something similar, so I know it's possible but I couldn't decipher anything from the code for Tanya or her weapons that sets what weapon fires at what

> I'm not sure. Haven't used TibEd in a while. If there's anything that controls the amount of damage applied to each ARMOR type, change those.

> It's easier to edit the ini file though.

> Like this:
> [Weapon1WH]
> Verses=0%,0%,0%,100%,100%,100%,100%,100%,100%,0%,0%
> [Weapon2WH]
> Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,100%,0%

> The values are none, flak and plate for infantry, light, medium and heavy for vehicles, wood, steel and concrete for buildings, speical 1 for Terror Drones, and special 2 for spawned missiles.

Well, if you are editing with tibed you can look at the warhead section. Those examples above could be used for your different weapons.

“In the thick of battle, you must keep your wits about you. Yelling a lot helps, too.” -Stinger-

http://www.maylin.net/Fireworks.html


SubjectNameDate
Re: Multiple weaponsEscaped from the Nut House22:19 11-12-2002

 
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