Archived Support Forum: View Post
Index | Ladder
Nino posted a message about Re: Building problem in reply to Re: Building problem

> > This is for RA2 Yuri's revenge.

> > Ok, I've made this building, I put the SHP back in the MIX file I got it from (under a different name 'fcourse)

> > Now I made a piece in the Building object ART heading. (see below)
> > [smnuke]
> > Cameo=MSSLICON
> > Image=NAMISL
> > Remapable=yes
> > Foundation=1x1
> > Height=1
> > Buildup=GAPILLMK
> > DemandLoadBuildup=true
> > FreeBuildup=true
> > NewTheater=yes
> > PrimaryFirePixelOffset=0,10
> > PrimaryFireFLH=90,0,40
> > PrimaryFireDualOffset=true
> > Recoilless=yes
> > NOTE: I copyed the structure SHP from the Allied Pillbox.

> > Now I want it to shoot V3 missles, but that's not really important. the thing is, I don't see my structure in RA2. where I build it there's a structure but it's invisible. I can click on it, and it's same sized as the pillbox, but then when I shoot on something the game crashes. What did I do wrong?

> > (yes I put it in the CORRECT place and named it smnuke.shp)

> The stats look fine for the art. Maybe adding to the ini stats of the building Image=smnuke might help. Yes this is not needed most of the time since they are string... but sometimes it works. I`m not to much of SHP person so I cant say much about them.

> If you want to shoot V3`s your building needs to spawn the missile and a weapon to attack the target to fire. Look at the Mobile V3 if you need ideas.

Sigh, thanks anywayz

I like Tibed, RA2, Yuri's revenge and applepie!

Project Entertainment main site


 
© 1999-2023 Van de Sande Productions