Comrade Max posted a message about Re: Problem with Voxels in reply to Re: Problem with Voxels
> > I work with XCC Mixer and TibEd. I wanted to build a new unit and did this. Just a IFV with another weapon on the top. I got the vxl and the hva file out of the ra2.mix file and put them in a new folder i opened with XCC Mixer Editor (very good software). The new folder should have the name expand01.mix (Is this right? even for YR). I also edited the Art and Rules INI BUT the new UNIT is invisible. Pls help me out. I dont know whats wrong. Is there any good and complete text who shows how to add vxl and hva or new units to the game?
> > Have a nice day!
> > Thx for your replies.
> > Rob
> YR uses expandMD01.mix (I myself use echache01MD.mix)
> HINT: don't put MIXes in MIXes if you created your own MIX file.
> also check if the ART entry is filled out correctly (Image=MYVOXEL wich will load MYVOXEL.VXL and MYVOXEL.HVA)
YURI'S REVENGE USES RA2MD.CSF RATHER THAN RULES.INI (I BELEIVE)
COMRADE MAX WORKING FOR A HIGH FIBRED FUTURE TO BRING STINKY FARTS TO EVERYONE
Subject | Name | Date |
---|---|---|
Re: Problem with Voxels | apo | 13:25 11-03-2004 |
Re: Problem with Voxels | Rob | 02:25 09-02-2003 |