Mark Charters posted a message about Art.ini Editing
When it comes to editing the Art.ini for missiles and turrets, what are the numbers for? It says something about the mid-point etc, is that where the Voxel Editor 2 automatically defaults its grid to when you load it? And are the numbers X,Y,Z in Art.ini or is it different?
Subject | Name | Date |
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Re: Art.ini Editing | Koen van de Sande | 19:18 02-02-2002 |