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Stinger posted a message about Re: City ???????? in reply to Re: City ????????

> > > > Ok i have found few more buildings in xcc mixer:
> > > > City 01.shp =????????? (Problem with color?)
> > > > City 02.shp =???????? (" ")
> > > > City 03.shp =German Naval base? (" ")
> > > > City o4.shp =German Conyard? (" ")
> > > > City 05.shp =I call this German warfactory? (" ")
> > > > City 06.shp =hospital or something ? (" ")

> > > > Ctgard03.shp =German Gun Tower? (No problem?)

> > > > All these building's from 01 too 06 have problems with colors ?????????
> > > > when i activate them on my map, they have not the real colors ??????
> > > > How can i fix this problem ,i know if i change the colors by palette then will fix this, butt only me can see the good color, butt the players will not see it because they have not my shp's on he's directory, so i ask, is it possible that,other technique's and trick's, too activate the real color's on the Shp's by not using drag or drop something in the directory
> > > ??????????????


> > Did you select the right Palette in XCC Mixer?

> Yes butt i mean, is it possible that other tricks too activate them? by not using extract or drop on the directory

No because by default those buildings are incomplete. Not even a mod map could active them to be remapable to be seen. A new palette or rules change would need to be included into the directory.

“Those who would alter reality must first escape it.”
-Stinger-

Eagle Red: The ultimate unofficial expansion set for Red Alert 2


 
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